Publications
- Journal Papers
- J.-H. Chuang and C. M. Hoffmann (1989), "On Local Implicit Approximation and Its Applications",
ACM Transactions on Graphics 8(4), 1989, 298-324.
- J.-H. Chuang and C. M. Hoffmann (1992), "Curvature Computations on Surfaces in n-Space",
Mathematical Modelling and Numerical Analysis Vol. 26, No. 1, 1992,
Topics in Computer Aided Geometric Design.
- J.-H. Chuang, C.-H. Lin and W.-C. Hwang (1995), "Variable Radius Blending of Parametric Surfaces",
The Visual Computer: International Journal of Computer Graphics, Vol. 11, No. 10, 1995.
- J.-H. Chuang and S.-A. Chen (1995), "Computing Caustic Effects by Backward Beam Tracing",
The Visual Computer: International Journal of Computer Graphics, Vol. 11, No. 3, 1995.
- J.-H. Chuang and W.-J. Hwang (1995), "A New Space Subdivision for Ray Tracing CSG Solids",
IEEE Computer Graphics and Applications, Vol. 15, No. 6, 1995.
- J.-H. Chuang and W.-C. Lee (1995), "Efficient Generation of Isosurfaces in Volume Rendering",
Computers & Graphics, Vol. 19, No. 6, 1995.
- C.-W. Chung, J.-H. Chuang and P.-H. Chou (1997), "Efficient Polygonization of CSG Solids Using Boundary Tracking",
Computers and Graphics, Vol. 21, No. 6, 1997.
- J.-H. Chuang, C.-H. Lin and W.-C. Hwang (1997), "Variable-Radius Blending by Constrained Spine Generation",
The Visual Computer: International Journal of Computer Graphics, Vol. 13, No. 7, 1997.
- J.-H. Chuang and F.-L. Lien (1998), "One and Two-Parameter Blending for Parametric Surfaces",
Journal of Information Science and Engineering, Vol. 14, No.2, 1998.
- J.-H. Chuang, C. M. Hoffmann, K.-M. Ko and W.-C. Hwang (1998), "Adaptive Polygonization of Geometrically Constrained Surfaces",
The Visual Computer: International Journal of Computer Graphics, Vol. 14, No. 10, 1998.
- D. J. Guan, Z. C. Li, Y.-C. Chen, and J.-H. Chuang (1999) "Wire-Frame Method for Blending Surface Design",
Proceedings of NSC, Part A, Vol. 23, No.11, 1999.
- J.-R. Chen, M.-C.Wu and J.-H. Chuang (1999), "Skeleton Representation for the Automatic Classification of Punched Parts",
Journal of the Chinese Institute of Industrial Engineers, Vol. 16, No. 4, 1999.
- J.-H. Chuang, P.-H. Wang and M.-C. Wu (1999), "Automatic Classification of Block-Shaped Parts Based on Their 2D Projections",
Computers and Industrial Engineering 36, 1999.
- W.-Y. Lee and J.-H. Chuang (1999), "Clustering-Based Hierarchical Radiosity for Dynamic Environments",
Journal of Information Science and Engineering, Vol. 15, No. 6, 1999.
- S.-K. Yang and J.-H. Chuang (2002), "Material-Discontinuity-Preserving Progressive Mesh Using Vertex-Collapsing Simplification",
Journal of Virtual Reality, to appear.
- C.-C. Chen, J.-H. Chuang, B.-Y. Lee, W.-W. Feng and Ting Chiou (2002), "Rendering Complex Scenes Using Spatial Subdivision and Textured LOD Meshes",
Computers & Graphics, to appear.
- W.-C. Hwang and J.-H. Chuang (2003), "Boundary Control of Subdivision Surface Using Open Uniform Subdivision",
Journal of Information Science and Engineering, 2003.
- W.-C. Hwang and J.-H. Chuang (2003), "N-sided Hole Filling and Vertex Blending Using Subdivison Surfaces",
Journal of Information Science and Engineering, 2003.
- M. C. Wu, J.-R. Chen, and J.-H. Chuang (2004), “A-trimmed Skeleton for Modeling the Global Shape of Polygons”,
International Journal of Advanced Manufacturing Technology, to appear.
- H.-S. Liao, T.-C. Ho, J.-H. Chuang, C.-C. Lin (2004),“Fast Rendering of Dynamic Clouds”,
Computers & Graphics, Vol. 29.
- Conference Papers
- J.-H. Chuang and C. M. Hoffmann (1991), "Polygonization of Higher-Dimensional Surfaces",
Second SIAM Conference on Geometric Design, 1991.
- J.-H. Chuang and W.-J. Hwang (1992), "On the Direct Rendering of CSG Solids",
Proceeding of The Second International Conference on Automation Technology, 1992.
- J.-H. Chuang and S.-A. Chen (1993), "Computing Caustic Effects by Backward Beam Tracing",
Proceedings of National Computer Symposium, 1993.
- J.-H. Chuang and K.-M. Ko (1993), "Polygonization of Constrained Surfaces",
Proceedings of 1st Workshop on Computer Graphics, 1993.
- W.-C. Hwang and J.-H. Chuang (1993), "The Automatic Generation of Variable-Radius Blendings",
Proceedings of 1st Workshop on Computer Graphics, 1993.
- J.-H. Chuang and F.-L. Lien (1994), "New Formulations for Blending Parametric Surfaces",
Proceedings of International Computer Symposium, 1994.
- J.-H. Chuang and W.-C. Lee (1994), "Efficient Generation of Isosurfaces in Volume Rendering",
Proceedings of 1994 Conference on Computer Vision, Graphics and Image Processing, 1994.
- J.-H. Chuang, C.-H. Lin and W.-C. Hwang (1994), "Variable Radius Blending of Parametric Surfaces",
Proceedings of 1994 Computer Graphics Workshop, 1994.
- J.-H. Chuang and W.-C. Hwang (1995), "Variable-Radius Blending by Constrained Spine Generation",
Proceedings of National Computer Symposiums, 1995.
- J.-H. Chuang, C.-W. Chung and P.-H. Chou (1995), "Polygonization of CSG Solids Using Boundary Tracking",
Proceedings of 1995 Computer Graphics Workshop, 1995.
- J.-H. Chuang and F.-L. Lien (1995), "One and Two-Parameter Blending for Parametric Surfaces",
In: S. Y. Shin and T. L. Kunii (eds) Computer Graphics and Applications, World Scientific, 1995.
- C.-W. Lin and J.-H. Chuang (1995), "Virtual Environment Attribute Designing System - Architecture and Implementation",
Proceedings of 1995 Computer Graphics Workshop, 1995.
- C.-R. Lo, J.-H. Chuang and D.-H. Chen (1996), "Collision Detection for Complex Environments",
Proceedings of 1996 Computer Graphics Workshop '96.
- J.-C. Chuang, J.-H. Chuang and W.-Y. Lee (1996), "Effective Mesh Reduction for Polygonal Objects",
Proceedings of 1996 Computer Graphics Workshop '96.
- D. Lee, I-C. Wu, J.-H. Chuang, G.-M. Chen and C.-W. Ni (1996), "The Design of Dynamic System Simulation with Parallel Processing and Visualization Techniques",
Proceedings of 1996 Computer Graphics Workshop '96.
- J.-H. Chuang and W.-C. Hwang, (1996) "Variable-Radius Blending Using Radius Constraints and 3-D Marching",
Proceedings of Pacific Graphics '96.
- J.-H. Chuang, C.-W. Chung and P.-H. Chou (1996), "Polygonization of CSG Solids Using Boundary Tracking",
Proceedings of International Conference on Computer Aided Design, 1996 (Cadex '96).
- J.-H. Chuang, J.-R. Chen, and M.-C. Wu (1997), "Linear Skeleton of A Rectilinear Polygon and Its Simplification Paradigms",
Proceedings of Computer Vision, Graphics, and Image Processing '97.
- W.-Y. Lee, J.-H. Chuang (1997), "Clustering-Based Hierarchical Radiosity for Dynamic Environments",
Proceedings of Computer Vision, Graphics, and Image Processing '97.
- J.-R. Chen, M.-C. Wu, J.-H. Chuang (1998), "Global Shape Information Modeling",
Proceedings of the Fifth International Conference on Automation Technology, 1998.
- W.-C. Hwang and J.-H. Chuang (1998), "Boundary Control of Subdivision Surfaces Using Open Uniform Quadratic Subdivision Scheme",
Proceeding of 1998 Computer Graphics Workshop, 1998.
- W.-C. Hwang and J.-H. Chuang (1998), "N-sided Hole Filling and Vertex Blending Using Subdivision Surfaces",
Proceeding of ICS: Workshop on Computer Graphics and Virtual Reality, 1998.
- S.-K. Yang and J.-H. Chuang (1999), "Material Preserving Progressive Mesh Using Geometry and Topology Simplification",
Proceedings of NCS'99, Workshop on Computer Graphics and Virtual Reality, 1999.
- M.-F. Ueng and J.-H. Chuang (2000), "Terrain Rendering with View-Dependent LOD caching",
Proceedings of The 10th International Conference on Artificial Reality and Telexistence (ICAT 2000).
- S.-K. Yang and J.-H. Chuang (2001), "Dynamic Shadow Computation for Virtual Environments",
Proceedings of International Workshop on Advanced Image Technology (IWAIT 2001).
- Chun-Cheng Chen, J.-H. Chuang, Jen-Duo Liu, and Shyue-Wu Wang (2001), "On The Deformation of Human Skin",
Proceedings of International Workshop on Advanced Image Technology (IWAIT 2001).
- B.-Y. Lee, C.-C. Chen, J.-H. Chuang ,W.-W. Feug ,T. Chiou, and J.-B.Yu (2001), "Rendering Complex Scenes Based on Spatial Subdivision, Object-based Depth Mesh, and Occluding Culling",
Proceedings of NCS 2001.
- J.-Y. Huang, J.-H. Chuang, and J.-M. Su (2001), "View-Dependent Level-of-Detail Modeling with Material Preserving",
Proceedings of NCS 2001.
- H.-S. Liao, J.-H. Chuang and C.-C. Lin (2002), "Efficient Dynamic Clouds Rendering",
CVGIP, 2002.
- C.-W. Chiu, J.-H. Chuang, C.-C. Lin and J.-B. Yu (2002), "Modeling Highly-Deformable Liquid",
International Computer Symposium, 2002.
- J.-L. Lin, J.-H. Chuang, C.-C. Lin and C.-C. Chen (2002), "Consistent Mesh Parametrizations using Quinary Patch Subdivision",
International Computer Symposium, 2002.
- T.-Y. Lee, J.-H. Chuang and C.-C. Lin (2002), "Reflectance-based Two-stage Light Field Compression",
Proceedings of 2002 Computer Graphics Workshop, 2002.
- C.-C. Chen and J.-H. Chuang (2002), "Viewcell-Dependent Geometry Simplification Using Depth",
Proceedings of 2002 Computer Graphics Workshop, 2002.
- C.-C. Chen, J.-H. Chuang, B.-Y. Lee, W.-W. Feng and Ting Chiou (2002), "Rendering Complex Scenes Using Spatial Subdivision and Textured LOD Meshes",
Proceedings of The third International Conferenceon VR and its Application in Industry(VRAI), China, 2002.
- J.-L. Lin, J.-H. Chuang, C.-C. Lin and C.-C. Chen (2003), "Consistent Parameterization by Quinary Subdivision for Remeshing and Mesh Metamorphosis",
GRAPHITE, Australia, 2003.
- 張彥佶, 賴均綸, 何丹期, 黃柏淵, 余金倍, 莊榮宏(2003), "行動裝置之3D繪圖API設計與實作",
Proceedings of 2003 Computer Graphics Workshop, 2003.
- W.-Y. Lee, J.-H. Chuang (2003), "Two Effective Methods for Accurate Progressive Radiosity Computation",
Proceedings of 2003 Computer Graphics Workshop, 2003.
- W.-Y. Lee, J.-H. Chuang (2003), "An Adaptive Based Meshing Radiosity for Daylighting Simulation",
Proceedings of 2003 Computer Graphics Workshop, 2003.
- J.-B. Yu, Jung-Hong Chuang (2003), "Consistent Mesh Parameterization and Its Application in Mesh Morphing",
Proceedings of 2003 Computer Graphics Workshop, 2003.
- W. Y. Lee ,J. H. Chuang (2004), "Effective Meshing and Form Factor Calculation for Accurate Progressive Radiosity",
Theory and Practice of Computer Graphics Conference 2004 (organized by UKEG), Bournemouth, UK, June 2004.
- H.-S. Liao, D.-C. Ho, J.-H. Chuang and C.-C. Lin (2004), "Efficient Dynamic Clouds Rendering",
ACM VRCAI, Singapore, June 2004.
- M.-H. Chang, H.-Y. Yang, C.-H. Chen, T.-C.Ho, J.-H. Chuang (2004), "Efficient Simulation and Rendering of Smoke using Particle System",
Proceedings of 2004 Computer Graphics Workshop, 2004.
- W.-Z. Dai, T.-C. Ho, J.-H. Chuang (2004), "User-Assisted Parameterization of Polygonal Mesh",
Proceedings of 2004 Computer Graphics Workshop, 2004.
- S. L. Keng, W. Y. Lee, J. H. Chuang (2005), "An Efficient Caching Technique for Rendering Translucent Materials",
Theory and Practice of Computer Graphics Conference 2005 (organized by UKEG), UK, June 2005.
- Y. H. Sun, W. Y. Lee, J. H. Chuang (2005), "Effective Sampling and Reconstruction of Incident Radiance for Spherical Harmonic Lighting",
CVGIP 2005, Sep. 2005.
- Ren-Hao Cheng, Tan-Chi Ho, Jung-Hong Chuang (2005), "An Iterative-Optimization Based Parameterization for Surface Painting Systems",
Proceedings of 2005 Computer Graphics Workshop, 2005.
- Book Chapter
- J.-H. Chuang and F.-L. Lien (1995), "One and Two-Parameter Blending for Parametric Surfaces",
In: S. Y. Shin and T. L. Kunii (eds), Computer Graphics and Applications, World Scientific, Chap. 8, 1995.
- Other Publication
- J.-H. Chuang and W.-J. Hwang (1993), "A New Space Subdivision for Ray Tracing CSG Solids",
Technical Report CSIE-93-1011, CSIE, NCTU, Oct 1993.
- J.-H. Chuang and S.-A. Chen (1993), "Computing Caustic Effects by Backward Beam Tracing",
Technical Report CSIE-93-1012, CSIE, NCTU, Oct 1993.
- J.-H. Chuang, C.-H. Lin and W.-C. Hwang (1994), "Variable-Radius Blending of Parametric Surfaces",
Technical Report CSIE-95-1003, CSIE, NCTU, Jan 1995.
- D. Lee, I-C. Wu, J.-H. Chuang, G.-M. Chen and C.-W. Ni (1996), "The Design of Dynamic System Simulation with Parallel Processing and Visualization Techniques",
Technical Report CSIE-96-1003, CSIE, NCTU, Nov 1996.
- J.-H. Chuang and W.-C. Hwang (1997), "Variable-Radius Blending by Constrained Spine Generation",
Technical Report CSIE-97-1002, CSIE, NCTU, Jan 1997.
- C.-W. Chung, J.-H. Chuang and P.-H. Chou (1997), "Efficient Polygonization of CSG Solids Using Boundary Tracking",
Technical Report CSIE-97-1001, CSIE, NCTU, Jan 1997.